In choosing a melee weapon, don't focus too heavily on which weapon has the highest damage. The melee weapons skill also allows you to use a melee weapon to block an attack the higher the skill, the more damage is absorbed. 'It's important to do business up close and personal.'Įxample: A starting Strength of 5 and Luck of 5.Īs this skill increases, so does the damage inflicted with all of these weapons, both in and out of V.A.T.S. In Fallout 2, you start out with only a spear, making melee weapons a highly valuable skill from the beginning.
Lost Hills, Thomas: permanent +5%, watch the entire unarmed combat demonstration.The initial skill is determined as follows:Įxample: A starting Strength of 5 and Agility of 5. 5 Notable Melee Weapons skilled non-player characters.4.3 Perks that require Melee Weapons skill.3.3 Perks that require Melee Weapons skill.